โ๏ธAction Games
2 gamesAction games are the opposite of the puzzle category: here the answer is usually obvious and the difficulty is entirely in doing it fast enough. You are not working anything out, you are keeping up.
The pattern is waves. Each one adds something — more enemies, faster ones, a firing pattern that no longer leaves an easy gap — until the board demands more attention than you have. Most runs end not because a single wave was unbeatable but because you were still recovering from the previous one.
They run at a steady frame rate in the browser and work with both keyboard and touch, so a phone is a real way to play these rather than a compromise.
